But points in healing is points you can’t spend on nukes and dots. All Saints get a basic heal, but that won’t do anything unless you point points into it - the more the better. The more points you allocate, the more powerful that skill becomes. And each level, you get a point to put in a skill. Similar to the late and lamented Mythos, you can build out your character anyway you like based on the talent trees. A candle of FIERY DEATH she can HURL 50 FEET. Isn’t she JUST, though? Carrying a candle to show you how devout she is. The mercenaries are the basic tanks, and the saints are the healers. Nobles, those people in silks who never got their hands dirty with real work, are the nukers. Explorers are the rangers and hunters of Florensia. There’s only the one race - humans - and just four classes - explorer, noble, mercenary and saint. You can also get kill-quests for the tower from the manager in town which will give you rewards after you have completed them.I designed and built that ship, by the way. If you are fast enough and faster than the other parties (each opened tower can hold 15 parties) you can gain rare items along with the exp from the monsters that you killed. The tower will only be opened for a limited time though, so if you are not fast enough with your party you will be kicked out. The idea is to kill mobs as fast as you can. Once you reach level 15 you can access one of the towers for a challenge. The 100 Floors Tower, is a new feature in Florensia Gold. Another cool feature of the game is that you can fish! Fishing is a nice way to gain some money on the side whilst you play. There is an in-depth crafting system in the game, which means if you ever feel like your weapon isn’t strong enough you can always upgrade it and by doing this several times over the weapon will get a rather different look. Luckily players in Florensia Gold do like to party which makes leveling much easier. Quests aren’t too rewarding, so most of the time you will just be grinding for levels. The gameplay on land is like most MMORPGs you get some fairly regular quests and hunt common monsters. After techniques are learned you can spend skill points on the abilities to make them stronger, gaining one skill point for each level you gain. The skill system in the game is based on a skill tree, however if you want to unlock better skills you have to purchase a book which teaches you them. I personally love this system because it gives you the freedom to develop your character anyway you like and create a variety of different builds. There are seven stats and you can distribute your points in any way you like. Each class has its own pre-distributed stat points, for every level you gain you get three stat points which you can use to upgrade them. Follow them if you like, you don’t have to if you don’t want to, but I found them very useful. You start off with a series of quests which act like short tutorials. Once it’s created you can then enter the world. You have several options to customize your character and personalize him/her. You have the Noble, a mage class, Mercenary, which is essentially the warrior, Saint, the healing class, and the Explorer who uses long ranged weaponry. There are four classes to choose from in Florensia, each having their own unique look and style of battle. From there you will begin to create a character. When you log in for the first time you will be greeted by funky music and a character selection screen.
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